Sony may shut down DNAS server by March 2016

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Re: Sony may shut down DNAS server by March 2016

Post by Mat_S7340 »

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Re: Sony may shut down DNAS server by March 2016

Post by daps2 »

They are all forgetting that cod 3 was still up until tye same time

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Re: Sony may shut down DNAS server by March 2016

Post by Vedita BR »

No, CoD3 is officially dead.
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Re: Sony may shut down DNAS server by March 2016

Post by Mat_S7340 »

daps2 wrote:
They are all forgetting that cod 3 was still up until tye same time
They do not know what he's talking ...
COD3 was online there are still a few weeks and FFX was supposedly the last ...

Someone at the evidence of the official closure of CoD 3?
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Re: Sony may shut down DNAS server by March 2016

Post by daps2 »

Mat_S7340 wrote:
daps2 wrote:
They are all forgetting that cod 3 was still up until tye same time
They do not know what he's talking ...
COD3 was online there are still a few weeks and FFX was supposedly the last ...

Someone at the evidence of the official closure of CoD 3?
I think it may actually just be an issue with the server. The alternative server in place just forwards you to the official one so no it is not down

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Re: Sony may shut down DNAS server by March 2016

Post by Mat_S7340 »

Months so I think it's just a server failure as I had experienced in 2012. The PS3 version is still accessible but impossible to create a party, a different problem which perhaps confirms a server problem ...
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Re: Sony may shut down DNAS server by March 2016

Post by daps2 »

Mat_S7340 wrote:Months so I think it's just a server failure as I had experienced in 2012. The PS3 version is still accessible but impossible to create a party, a different problem which perhaps confirms a server problem ...
I will try and contact Activision

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Re: Sony may shut down DNAS server by March 2016

Post by JamesCableCar »

if it is a server problem then it looks like the server has been neglected and not really bothered with lol
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Re: Sony may shut down DNAS server by March 2016

Post by daps2 »

Viscosity wrote:The main issue is that sony own the key to their ssl connection. Using that would be illegal unless we reverse engineered it which is pretty much cracking it. The first thing to do would probably to edit the https lines of the game to http and setup an http proxy/tunnel that handles the ssl on a server for you. This would enable you to be able to see the unencrypted traffic from the DNAS. This is what people did when gamespy was going down for reverse engineering the wii games.
Anyone know how to do this? We can still use yhe workaround to test and packet capture as much as possible!

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