DNAS: saving needed packets

Where to discuss topics about PS2 gaming not related to its online aspect.
User avatar
Vedita BR
Level 17: Silly Sam: Previous Encounter
Posts: 160
Joined: Sat Oct 31, 2015 9:24 pm
Xlink Kai Setup?: yes
Xlink Kai username: LtCarlos

Re: DNAS: saving needed packets

Post by Vedita BR »

theboy wrote:damn i guess rogue trooper is not getting back online now.
i just bought it and was going to play online
NTSC Version is safe.
PlayStation® 2 System
SCPH-90010, 39001, SCE Modem/Ethernet (Network Adaptor)
OPL 0.9.X WIP


METAL GEAR ONLINE is BACK! SaveMGO.com
-Vedita BR / Fury-K96

theboy
Level 1: Deer Hunter
Posts: 3
Joined: Mon Oct 17, 2016 4:07 am

Re: DNAS: saving needed packets

Post by theboy »

Vedita BR wrote:
theboy wrote:damn i guess rogue trooper is not getting back online now.
i just bought it and was going to play online
NTSC Version is safe.
it is? i tried to play it online and the dnas kept failing on me, unless im missing something here

User avatar
Vedita BR
Level 17: Silly Sam: Previous Encounter
Posts: 160
Joined: Sat Oct 31, 2015 9:24 pm
Xlink Kai Setup?: yes
Xlink Kai username: LtCarlos

Re: DNAS: saving needed packets

Post by Vedita BR »

Use this DNS address 186.34.189.167
PlayStation® 2 System
SCPH-90010, 39001, SCE Modem/Ethernet (Network Adaptor)
OPL 0.9.X WIP


METAL GEAR ONLINE is BACK! SaveMGO.com
-Vedita BR / Fury-K96

theboy
Level 1: Deer Hunter
Posts: 3
Joined: Mon Oct 17, 2016 4:07 am

Re: DNAS: saving needed packets

Post by theboy »

ahh so i was missing something. thanks vedita

Post Reply