DNAS: saving needed packets

Where to discuss topics about PS2 gaming not related to its online aspect.
Hunk91
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Re: DNAS: saving needed packets

Post by Hunk91 » Fri Oct 07, 2016 8:34 pm

no23 wrote:This means DNAS emulation works quite well :)

Btw., I added PES6 (2 EU versions) for Christian for testing.
Yes! You have done amazing job No23!
Si this bring to 5 the number of DNAS games that are Still working (outbreak file1 and 2, SWBF 1 and 2, PES6)
If you can do it for Gundam, japanese players will be pleased!
\\FAT PAL PS2 + Internal 64GB SD Card + FMCB 1.953 + OPL 0.9.3
\\PCSX2 1.40 + CLR DEV9 V0.7 (Playing via Wifi!)

Playing: B.O File#1&2, SWBF I&II, T.A.A, Sniper Elite, Area 51, Hot Wheels Stunt Track Challenge, T.M.B.O, C.O.D 3, M.G.S.3.O

no23
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Re: DNAS: saving needed packets

Post by no23 » Sat Oct 08, 2016 8:14 am

Hunk91 wrote:If you can do it for Gundam, japanese players will be pleased!
Of course Gundam vs. Z-Gundam is added, too.

DonkeyKong
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Re: DNAS: saving needed packets

Post by DonkeyKong » Sat Oct 08, 2016 9:03 am

no23 wrote:
Hunk91 wrote:If you can do it for Gundam, japanese players will be pleased!
Of course Gundam vs. Z-Gundam is added, too.
Great! That's works ,but can you set up the redirection to Gundam server?

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Vedita BR
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Re: DNAS: saving needed packets

Post by Vedita BR » Sat Oct 08, 2016 10:17 am

One of the most popular/played online games are ToCA Race Driver 3, Call of Duty 3, Sniper Elite, Mortal Kombat Armageddon, Mortal Kombat Deception, Area 51, FlatOut 2, Rogue Trooper and Crash `N` Burn.
PlayStation® 2 System
SCPH-90010, 50001, 39001, SCE Modem/Ethernet (Network Adaptor)
OPL 0.9.4 WIP


METAL GEAR ONLINE is BACK! SaveMGO.com
-Vedita BR / Fury-K96

no23
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Re: DNAS: saving needed packets

Post by no23 » Sat Oct 08, 2016 8:20 pm

DonkeyKong wrote:
no23 wrote:
Hunk91 wrote:If you can do it for Gundam, japanese players will be pleased!
Of course Gundam vs. Z-Gundam is added, too.
Great! That's works ,but can you set up the redirection to Gundam server?
Unfortunately, this is not possible because it would interfere with my redirections for Outbreak. But I contacted the owner of the Gundam server to add the replacement server to his DNS entries.

DJPlace
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Re: DNAS: saving needed packets

Post by DJPlace » Sat Oct 08, 2016 10:52 pm

can any game on openspy that works be saved or is it screwed?
(gmt-5)

Viscosity
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Re: DNAS: saving needed packets

Post by Viscosity » Sun Oct 09, 2016 1:39 am

Yes, anything that was recorded down in the logs as far as I know. I did my best to get as many of those as possible and if it wasn't for the closing of DNAS this week, might have been able to get all of them.
(gmt-5)
Current Online Games: TSFP,TMBO, Project Snowblind, COD 2 BRO,Tribes, Champions: Return to Arms, Amplitude, Greg Hastings, XIII, Tony Hawk Pro Skater 3, Deer Hunter

iluvtheps2
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Re: DNAS: saving needed packets

Post by iluvtheps2 » Sun Oct 09, 2016 7:30 pm

Im having the same issues so does that mean no more online?

Hunk91
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Re: DNAS: saving needed packets

Post by Hunk91 » Sun Oct 09, 2016 7:51 pm

iluvtheps2 wrote:Im having the same issues so does that mean no more online?
Which games ?

Star Wars Battlefront 1 and 2 are working (tested by myself)
\\FAT PAL PS2 + Internal 64GB SD Card + FMCB 1.953 + OPL 0.9.3
\\PCSX2 1.40 + CLR DEV9 V0.7 (Playing via Wifi!)

Playing: B.O File#1&2, SWBF I&II, T.A.A, Sniper Elite, Area 51, Hot Wheels Stunt Track Challenge, T.M.B.O, C.O.D 3, M.G.S.3.O

theboy
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Re: DNAS: saving needed packets

Post by theboy » Mon Oct 17, 2016 4:16 am

damn i guess rogue trooper is not getting back online now.
i just bought it and was going to play online

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