4th Weekly Sunday Game: Cold Winter (12/5/10)

Create a thread here to schedule a time to play PS2 games online through their normal servers.
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4th Weekly Sunday Game: Cold Winter (12/5/10)

Post by lazyhoboguy »

Our Fourth weekly Sunday night game is Cold Winter, since it won the poll.

For more info about our new Sunday night weekly games go here to read the news post. Like every Sunday night, the weekly game on 12/5/2010 will start at 6:30 PM Pacific Time (GMT-8).

This game will be played through the game's normal online servers. So that night post here in this thread,find us on instant messengers or simply join the game if you can play!

Don't Forget! Vote in the Poll for which game will be played 2 weeks from now on 12/12/2010!

The poll for the Sunday weekly game on 12/12/10 has its own separate thread which is located here:

http://www.ps2onlinegaming.com/forum/vi ... ?f=6&t=237

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Re: 4th Weekly Sunday Game: Cold Winter (12/5/10)

Post by Mytho »

Man, it's been forever since we've played this one.

I know that many of you aren't fans of this game, but I really enjoy it. Out of the B-Tier shooters on PS2 (Area 51, Cold Winter, CoD games), this is my definite favorite. This game runs well, has smooth controls, and has good customization options.

Speaking of customization, I hope everyone's body is ready for grenade launchers only on the pit level! :mrgreen:
(gmt-5)
Let Battlefield 2: Modern Combat go!

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Re: 4th Weekly Sunday Game: Cold Winter (12/5/10)

Post by lazyhoboguy »

I didn't vote for this game, but I am not really sad it won. I have kind of been wanting to play it again haha.

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Re: 4th Weekly Sunday Game: Cold Winter (12/5/10)

Post by Viscosity »

Ugh more games I have to get. :roll: Sounds like it might be almost as good as BRO.

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Re: 4th Weekly Sunday Game: Cold Winter (12/5/10)

Post by NoLimits »

Mytho wrote:Speaking of customization, I hope everyone's body is ready for grenade launchers only on the pit level! :mrgreen:
Oh no...

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Re: 4th Weekly Sunday Game: Cold Winter (12/5/10)

Post by lazyhoboguy »

NoLimits wrote:
Mytho wrote:Speaking of customization, I hope everyone's body is ready for grenade launchers only on the pit level! :mrgreen:
Oh no...
It is a tradition that must never be stopped... lol.

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Re: 4th Weekly Sunday Game: Cold Winter (12/5/10)

Post by NoLimits »

lazyhoboguy wrote:
NoLimits wrote:
Mytho wrote:Speaking of customization, I hope everyone's body is ready for grenade launchers only on the pit level! :mrgreen:
Oh no...
It is a tradition that must never be stopped... lol.
I think we should have a new tradition of having the only weapon as the Flamethrower on the smallest map.

@Favrenation, the biggest thing holding this game back I believe is that you can always see where your enemies are. It could've been so simple to fix too...

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Re: 4th Weekly Sunday Game: Cold Winter (12/5/10)

Post by lazyhoboguy »

Yea we actually tend to do that with the flamethrower once per night lol. And yea I agree that the biggest flaw to its multiplayer is that it contantly has arrows over enemey players telling you where they are. This only goes away if they walk while crouching (or crabwalk...). They should have just given you the option to turn those arrows on or off like every other shooter does for the radar system.

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Re: 4th Weekly Sunday Game: Cold Winter (12/5/10)

Post by NoLimits »

Who knows what the developers were thinking...such a simple fix...such a simple fix...

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Re: 4th Weekly Sunday Game: Cold Winter (12/5/10)

Post by lazyhoboguy »

Well the game is later tonight. I should be able to make it.

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