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PS2 Online Killzone [EDIT]
Posted: Thu Sep 09, 2010 10:12 pm
by maxiizzz
Re: PS2 Online Killzone
Posted: Thu Sep 09, 2010 11:17 pm
by Viscosity
This is not the section to schedule games you should post it in the game schedule section
Re: PS2 Online Killzone
Posted: Fri Sep 10, 2010 2:41 am
by noonotthat
I moved this forum fyi
Re: PS2 Online Killzone
Posted: Fri Sep 10, 2010 3:39 am
by lazyhoboguy
Hey maxiizz, I have seen your videos before, and I have tried this game online on multiple occasions and I never really enjoyed it all that much. I might try it again if some people here would be willing to try it though I guess.
Re: PS2 Online Killzone
Posted: Fri Sep 10, 2010 3:26 pm
by maxiizzz
lazyhoboguy wrote:Hey maxiizz, I have seen your videos before, and I have tried this game online on multiple occasions and I never really enjoyed it all that much. I might try it again if some people here would be willing to try it though I guess.
hopefully more people play it here, so we share more and more!
the gameplay is getting used to it, it is difficult
Re: PS2 Online Killzone [EDIT]
Posted: Fri Sep 10, 2010 10:11 pm
by Mytho
Killzone has a great sense of style and some interesting concepts, but technical problems make it a complete drag to play.
The framerate is always chugging, even if you are just running around indoors. I can't tell you how many times I have fought someone in this game, they run in front of a window, I turn my view and see the window, my framerate dips, and I get killed since I over/under extended my aim.
There are also other problems, more specifically related to gameplay. When you die, you are caught staring at your body for way too long as the camera pans around it. There is no real need for this. I just want to play again, not stare at a corpse on the ground.
Hit detection can also be a real issue. It isn't as bad as the aforementioned death camera, but it still negatively impacts the game. I have shot someone in the back of the head at point blank range with a shotgun and they turned around and started shooting me. This game has no sort of shields or power-ups, so there is no excuse for someone surviving that.
There are more complains I have with this game, but I think you get the point. What really bugs me is that you want to like this game. The Helghan soldiers look very cool, in addition to the art style in general. It could have been a great game if the technical issues were addressed.
Re: PS2 Online Killzone [EDIT]
Posted: Sun Sep 12, 2010 3:19 pm
by maxiizzz
Mytho wrote:Killzone has a great sense of style and some interesting concepts, but technical problems make it a complete drag to play.
The framerate is always chugging, even if you are just running around indoors. I can't tell you how many times I have fought someone in this game, they run in front of a window, I turn my view and see the window, my framerate dips, and I get killed since I over/under extended my aim.
There are also other problems, more specifically related to gameplay. When you die, you are caught staring at your body for way too long as the camera pans around it. There is no real need for this. I just want to play again, not stare at a corpse on the ground.
Hit detection can also be a real issue. It isn't as bad as the aforementioned death camera, but it still negatively impacts the game. I have shot someone in the back of the head at point blank range with a shotgun and they turned around and started shooting me. This game has no sort of shields or power-ups, so there is no excuse for someone surviving that.
There are more complains I have with this game, but I think you get the point. What really bugs me is that you want to like this game. The Helghan soldiers look very cool, in addition to the art style in general. It could have been a great game if the technical issues were addressed.
I shoot with the shotgun, not kill him, it happens sometimes
sometimes about the RPG, even I have a video which shows, I shoot with the RPG and I'm dying but I'm dead
When this happens it means you have not written down, or not shoot sipiste
Re: PS2 Online Killzone [EDIT]
Posted: Mon Sep 20, 2010 3:55 am
by Nihil8
i will have this game soon.actually maybe two copies sense my friends expressed intrest now that i have the two systems running in my house