Cold Winter (12/5/10) 4th Weekly Sunday Game

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lazyhoboguy
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Cold Winter (12/5/10) 4th Weekly Sunday Game

Post by lazyhoboguy »

Participating Community Members

favrenation
ironpimp
nosferatu
mytho
lazyhoboguy

We got started a bit late, but we ended up getting in about an hour or so of playtime. I had fun and had some laughs at the aspects of the game that are unintentionally funny. The "crabwalk" animation never ceases to make me chuckle.

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Re: Cold Winter (12/5/10) 4th Weekly Sunday Game

Post by Nihil8 »

damnit...i would have played if i remembered...but i got home at 9...then watched american dad.did it play alright?
Currently have: Project Snowblind(2)/Timesplitters:Future Perfect(2)/Killzone/ Cold Winter/S.W. Battlefront2/Splinter Cell:Pandora Tomorrow

(2) = (i have two copies and running two Ps2's)

(gmt-8)

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Re: Cold Winter (12/5/10) 4th Weekly Sunday Game

Post by lazyhoboguy »

What do you mean by did it play alright?

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Re: Cold Winter (12/5/10) 4th Weekly Sunday Game

Post by Nihil8 »

any connection issues?/flaws in gameplay that kind of stuff....one thing i remember being a little irritating was that people moved kinda slow.Was there any fun aspects to playing online instead of bots?
Currently have: Project Snowblind(2)/Timesplitters:Future Perfect(2)/Killzone/ Cold Winter/S.W. Battlefront2/Splinter Cell:Pandora Tomorrow

(2) = (i have two copies and running two Ps2's)

(gmt-8)

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Re: Cold Winter (12/5/10) 4th Weekly Sunday Game

Post by Mytho »

Nihil8 wrote:any connection issues?/flaws in gameplay that kind of stuff....one thing i remember being a little irritating was that people moved kinda slow.Was there any fun aspects to playing online instead of bots?
No, not any particularly game-breaking issues. I did have a little lag on my end when hosting, but my connection is not the best. Cold Winter is actually one of the better games with it comes to managing lag.

I've never really had any issues with people moving slowly in this game. Cold Winter's running ability takes care of that complaint. Granted, they aren't moving and jumping at 100MPH, but they definitely move faster in Cold Winter than in Project: Snowblind.
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Re: Cold Winter (12/5/10) 4th Weekly Sunday Game

Post by Viscosity »

The grenade launching class is my favorite! To best experience it you need your Dolby 7.9 surround sound (that right, 9 sub-woofers). Put the volume up full blast. It will make you feel like your in the game.

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Re: Cold Winter (12/5/10) 4th Weekly Sunday Game

Post by NoLimits »

I don't like how the players move. I feel like they "slide" around.

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Re: Cold Winter (12/5/10) 4th Weekly Sunday Game

Post by Viscosity »

try doing the crab walk lol. you can crouch and sprint at the same time.

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Re: Cold Winter (12/5/10) 4th Weekly Sunday Game

Post by Mytho »

Favrenation wrote:The grenade launching class is my favorite! To best experience it you need your Dolby 7.9 surround sound (that right, 9 sub-woofers). Put the volume up full blast. It will make you feel like your in the game.
Forget 9 sub-woofers, you need like 50. :lol:

I think that grenade launcher level traumatized IRON_PIMP. Didn't hear much from him that game. It's a lot to process with all the explosions and having to judge distance, but man if it isn't hillarious.
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Re: Cold Winter (12/5/10) 4th Weekly Sunday Game

Post by Viscosity »

To be honest (no jokes at all). All those explosions going of at the same time actually sound more like a real war zone than any Call of Duty game.

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