Search found 24 matches

by 1UP
Mon Jan 11, 2021 12:05 am
Forum: PS2 Online Game Talk
Topic: Syphon Filter: The Omega Strain Server Testing
Replies: 1
Views: 8437

Syphon Filter: The Omega Strain Server Testing

I have fixed some of the online breaking things and I think we are at a state where we can open it up for public testing. Keep in mind that as bug reports come in and we fix things, the server may not always be available but we will make sure to make an announcement for when the test server goes dow...
by 1UP
Sat Jan 09, 2021 7:56 am
Forum: PS2 Online Game Talk
Topic: Amplitude Private Server testing
Replies: 2
Views: 14636

Amplitude Private Server testing

I have fixed some of the online breaking things and I think we are at a state where we can open it up for public testing. Keep in mind that as bug reports come in and we fix things, the server may not always be available but we will make sure to make an announcement for when the test server goes dow...
by 1UP
Thu Dec 31, 2020 6:22 am
Forum: PS2 Online Game Talk
Topic: SOCOM I Server Revival (NTSC)
Replies: 2
Views: 7326

Re: SOCOM I Server Revival (NTSC)

SOCOM 1 PAL is now playable using the same settings from NTSC.
by 1UP
Sat Nov 07, 2020 7:57 am
Forum: PS2 Online Game Talk
Topic: SOCOM I Server Revival (NTSC)
Replies: 2
Views: 7326

Re: SOCOM I Server Revival (NTSC)

Figured I'd post an update here. The clan invite issue was fixed and the Ladders were implemented.
by 1UP
Fri Oct 30, 2020 5:32 pm
Forum: PS2 Online Game Talk
Topic: SOCOM I Server Revival (NTSC)
Replies: 2
Views: 7326

SOCOM I Server Revival (NTSC)

Server is live as of today. Set your DNS to: 104.237.9.163 Autoplay is broken (Do not use) Avoid picking up the bomb on Nightstalker. It's probably not something we can fix and was an issue with the game to begin with. Briefing rooms may appear empty when you first sign in, just refresh and they wil...
by 1UP
Mon Sep 28, 2020 1:36 pm
Forum: PS2 Online Game Talk
Topic: SOCOM II Server Revival (NTSC)
Replies: 2
Views: 18094

SOCOM II Server Revival (NTSC)

This has been something K3rber0s and I have been working on for sometime and we started open testing back on the 18th. While some features still aren't implemented I figured I'd post about it here for anyone who is interested. A patch is required to play which can be downloaded here: https://socomco...
by 1UP
Sun Nov 24, 2019 2:14 pm
Forum: PS2 LAN tunneling (Xlink Kai)
Topic: SOCOM II (NTSC-U)
Replies: 2
Views: 43792

Re: SOCOM II (NTSC-U)

Hunk91 wrote:
Thu Jan 18, 2018 7:22 pm
I just played SOCOM II (NTSC-U) via Xlink Kai! We were 3 players.

Great experience, and now I can play others games via XLink Kai :)

There are always players for this game.

Who play SOCOM II here?
People don't usually play on Xlink anymore, they all moved to SVDL.
http://socomlan.com/
by 1UP
Mon Jan 23, 2017 4:18 pm
Forum: General PS2 Discussion
Topic: How can I host a server for a psp infrastructure mode game?
Replies: 1
Views: 24507

Re: How can I host a server for a psp infrastructure mode game?

First of all excuse me if I posted this in the wrong section, but I couldn't find a better one. I want to host a server for fifa 9 on psp, I know about "xlink kai"and other ways to play online but I'm more interested in the dead infrastructure mode. I want to know if this can be done to a simular w...
by 1UP
Mon Jan 23, 2017 11:56 am
Forum: PS2 Online Game Talk
Topic: DNAS Bypass Codes
Replies: 125
Views: 5345992

Re: DNAS Bypass Codes

Socom 2 Beta (NTSC) Version 2
203953C0 03E00008
203953C0 00000000
by 1UP
Sat Dec 24, 2016 4:08 pm
Forum: PS2 Online Game Talk
Topic: DNAS Bypass Codes
Replies: 125
Views: 5345992

Re: DNAS Bypass Codes

teamR@@K!E wrote:can you do a jakx racing with out the xlink kai


,b1.0p.
mZZ
If the game relied on a server these types of codes aren't going to help you. These simply get you past DNAS.