Search found 24 matches
- Mon Jan 11, 2021 12:05 am
- Forum: PS2 Online Game Talk
- Topic: Syphon Filter: The Omega Strain Server Testing
- Replies: 1
- Views: 8437
Syphon Filter: The Omega Strain Server Testing
I have fixed some of the online breaking things and I think we are at a state where we can open it up for public testing. Keep in mind that as bug reports come in and we fix things, the server may not always be available but we will make sure to make an announcement for when the test server goes dow...
- Sat Jan 09, 2021 7:56 am
- Forum: PS2 Online Game Talk
- Topic: Amplitude Private Server testing
- Replies: 2
- Views: 14636
Amplitude Private Server testing
I have fixed some of the online breaking things and I think we are at a state where we can open it up for public testing. Keep in mind that as bug reports come in and we fix things, the server may not always be available but we will make sure to make an announcement for when the test server goes dow...
- Thu Dec 31, 2020 6:22 am
- Forum: PS2 Online Game Talk
- Topic: SOCOM I Server Revival (NTSC)
- Replies: 2
- Views: 7326
Re: SOCOM I Server Revival (NTSC)
SOCOM 1 PAL is now playable using the same settings from NTSC.
- Sat Nov 07, 2020 7:57 am
- Forum: PS2 Online Game Talk
- Topic: SOCOM I Server Revival (NTSC)
- Replies: 2
- Views: 7326
Re: SOCOM I Server Revival (NTSC)
Figured I'd post an update here. The clan invite issue was fixed and the Ladders were implemented.
- Fri Oct 30, 2020 5:32 pm
- Forum: PS2 Online Game Talk
- Topic: SOCOM I Server Revival (NTSC)
- Replies: 2
- Views: 7326
SOCOM I Server Revival (NTSC)
Server is live as of today. Set your DNS to: 104.237.9.163 Autoplay is broken (Do not use) Avoid picking up the bomb on Nightstalker. It's probably not something we can fix and was an issue with the game to begin with. Briefing rooms may appear empty when you first sign in, just refresh and they wil...
- Mon Sep 28, 2020 1:36 pm
- Forum: PS2 Online Game Talk
- Topic: SOCOM II Server Revival (NTSC)
- Replies: 2
- Views: 18094
SOCOM II Server Revival (NTSC)
This has been something K3rber0s and I have been working on for sometime and we started open testing back on the 18th. While some features still aren't implemented I figured I'd post about it here for anyone who is interested. A patch is required to play which can be downloaded here: https://socomco...
- Sun Nov 24, 2019 2:14 pm
- Forum: PS2 LAN tunneling (Xlink Kai)
- Topic: SOCOM II (NTSC-U)
- Replies: 2
- Views: 43792
Re: SOCOM II (NTSC-U)
- Mon Jan 23, 2017 4:18 pm
- Forum: General PS2 Discussion
- Topic: How can I host a server for a psp infrastructure mode game?
- Replies: 1
- Views: 24507
Re: How can I host a server for a psp infrastructure mode game?
First of all excuse me if I posted this in the wrong section, but I couldn't find a better one. I want to host a server for fifa 9 on psp, I know about "xlink kai"and other ways to play online but I'm more interested in the dead infrastructure mode. I want to know if this can be done to a simular w...
- Mon Jan 23, 2017 11:56 am
- Forum: PS2 Online Game Talk
- Topic: DNAS Bypass Codes
- Replies: 125
- Views: 5345992
Re: DNAS Bypass Codes
Socom 2 Beta (NTSC) Version 2
203953C0 03E00008
203953C0 00000000
203953C0 03E00008
203953C0 00000000
- Sat Dec 24, 2016 4:08 pm
- Forum: PS2 Online Game Talk
- Topic: DNAS Bypass Codes
- Replies: 125
- Views: 5345992
Re: DNAS Bypass Codes
If the game relied on a server these types of codes aren't going to help you. These simply get you past DNAS.teamR@@K!E wrote:can you do a jakx racing with out the xlink kai
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