So here are the map-team mode-weapon combinations that should be fine:
Generally radar should be turned off.
Vietnam (TDM/CTB)
- Vietnam is quite fun on team deathmatch
- capture the bag is challenging because you have to keep an eye on the top and bottom parts between the bases
- one of the best capture the bag maps in the game
- this map also aids tactical thinking because it provides many pickups and paths
- when the servers were online the boats sometimes ruined the match because people used the hidden locations to their advantage
- team deathmatch and capture the bag are really fast-paced on this maps and it's definitely one of the fastest ctb maps
- because there is only one way into the red base this map isn't really made for ctb
- with a good weapon set this map is quite entertaining on tdm
- team deathmatch and capture the bag are average on this map
- it's more suited for non-team based modes like bagtag or dm
- this is the best map for team deathmatch and capture the bag
- with a good weapon set this map beats all other maps hands down
- team deathmatch and capture the bag require a weapon set that consists of close and medium to long range weapons
- Mars Prison on capture the bag / Assault sucks
- team deathmatch and non-team based modes should be played on this map
- Sniper Rifles are very common on this map but people won't be able to really leave their base in a sniping match
- with normal weapons the match still seems boring because of the distance between the bases
- Bunker is fun on ctb because there are numerous ways to the enemy's bag
- the map layout makes for interesting team deathmatches and is worth a shot
- capture the bag is not really enjoyable on this map because of the long corridors
- team deathmatch is fun, but one has to keep in mind that the spawn weapon should deal some damage (e.g. Kruger x2) because the bases don't provide many weapons
- spaceport capture the bag is an absolute letdown and shouldn't be played because of the linear path that connects both bases
- team deathmatch and non-team based maps suit this map
- perfect for team deathmatch and capture the bag
- this is also one of the few frantic maps (like Subway/Venice)
- this map is good for team deathmatch and capture the bag
- the red base has an advantage so when there are 7 people in the match blue should have 4 players
- this map is absolutely not made for ctb because both bases only have one way in/out
Weapon set:
- Kruger x2
- Tactical 12-Gauge/Shotgun
- Soviet Rifle
- Mg x2
- SBP500/Minigun
- Grenades/Plasma Grenades
Time limit for ctb should be 10 minutes + 5 points capture limit.
Time limit for tdm should be 10/15min with a score limit of 100.
Lazy asked me to write down which maps could be used for which team modes + settings. So there you go