Midnight Club II - Questions
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- Level 3: The Not Very Fast and the Perturbed
- Posts: 23
- Joined: Sun Mar 04, 2012 9:49 pm
- Xlink Kai Setup?: no
- Xlink Kai username: [twnturbo]
- Location: New Jersey, USA
Midnight Club II - Questions
The last time I tried connecting my PS2 to the Internet was when I had tried to play Midnight Club II online. Sadly it didn't work. (Maybe it was my connection? I don't know...) Since the past couple of weeks (or months, because of school) I've unlocked almost everything in the game (except for 4 cars). I was wondering if anyone could try to connect online (normal--no Xlink Kai) and see if its service (GameSpy) is sill online? I've read in a (.pdf) manual that in order to play with people online you must have certain maps/vehicles unlocked, since there is some sort of filter that prevents you from seeing games if you haven't unlocked a certain something. I cannot do this myself because I need to get my PS2 (laser) repaired.
(gmt-4)
I am on the EST Timezone.
PS2 Games I Own (LAN/Online): Midnight Club II, Midnight Club 3: DUB Edition REMIX, Gran Turismo 4, WWE SmackDown! vs RAW Star Wars Battlefront II
I am on the EST Timezone.
PS2 Games I Own (LAN/Online): Midnight Club II, Midnight Club 3: DUB Edition REMIX, Gran Turismo 4, WWE SmackDown! vs RAW Star Wars Battlefront II
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- Level 22: Rogue Soldier
- Posts: 216
- Joined: Thu Nov 18, 2010 12:45 am
- Xlink Kai Setup?: yes
- Xlink Kai username: masquedwarrior
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Re: Midnight Club II - Questions
If what I heard is true, one must set up the PS2 as a DMZ host in order to play the game online, but I can't verify that claim as I do not own the PS2 version of this game.
(gmt-4)